Last Update
Apr 7, 2018
Asura World is a self-sustainable eSports platform, which focuses on the community ecosystem as a whole.
Global Regulations
In contrast to traditional platforms, the Asura World platform acts solely as the platform provider on which users can host, compete, and interact with each other in a number of ways. Asura World has a set of rules integrated into the blockchain and operated by a selection of nodes. These rules act as the protocol to keep the platform running safely and securely at all times.
Withdrawal
Fortunately, the use of NEO blockchain technology removes the middle man, and allows Asura World to run as a trustless platform. Withdrawals will be simple and efficient, assets cannot be held from their rightful owners, and users will be able to enjoy the qualities of a completely fair and tamper-proof platform. Providing assurance to all players.
Data Security
By leveraging the use of NEO blockchain technology, the security of the Asura World platform is improved considerably over traditional centralized systems. Blockchain is able to remove human error, make data records tamper-proof, and create a trustless system for worry-free transactions. Secure data transfer and storage.
The Asura World platform can be broken down into four corners:
1. eSports Betting
2. Professional guides
3. Community matchmaking & tournament hosting
4. Forum and discussion.
Fueling Asura World is the ASA Coin, an NEP-5 token which provides a range of functions and utility across the platform. This will be used as a Coin for payments, bets and stakes, and to incentivize the sharing of quality content, professional guides, forumcontributions and more.
Asura World will provide both free-to-use and paid content. The platform will also offer multiple avenues for members to earn tokens, by hosting tournaments and/or contributing content which provides value to the community.
The platform will initially focus on four major games:
• Counter Strike: Global Operations
• Dota 2
• King of Glory (currently the most-played MOBA mobile app in
China).
• League of Legends
The addition of new games will be considered in the future.
Q1 2018
Q2 2018
Q3 2018
Q4 2018
Q1 2019
Q2-Q4 2019
Verified 13%
Attention. There is a risk that unverified members are not actually members of the team
Verified 0%
Attention. There is a risk that unverified members are not actually members of the team
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